Cities

You can conquer cities after you reach rank 'Count' (310.000 glory).

To conquer a city you need to win certain amount of attacks one after another without any breaks (you can't heal between the attacks).

Castle



 * Requires to counquer: 2 attacks (Walls and Keep)


 * Basic defences: 6 Guards


 * Tax income: 20g/h
 * NPCs: Surgeon and Advisor

Town



 * Requires to counquer: 3 attacks (Walls, Streets and Keep)


 * Basic defences: 10 Guards


 * Tax income: 40g/h
 * NPCs: Recruiter (Tiers 1 and 2), Trainer, Bank, Surgeon, General and Advisor

City



 * Requires to counquer: 4 attacks (Walls, Streets, Gates and Keep)


 * Basic defences: 14 Guards


 * Tax income: 60g/h (or 80g/h if contains a harbour)
 * NPCs: Recruiter (Tiers 1, 2 and 3), Trainer, Bank, Surgeon, General, Minstrel, Treasurer, Spy and Advisor

Capital



 * Requires to counquer: Can not be conquered


 * NPCs: Recruiter (All Tiers), Trainer, Bank, Surgeon, General, Minstrel, Treasurer, Spy and Advisor

Physical upgrades

 * Name: Thicker walls
 * Effects: +1 Defence to all units.
 * Cost: Level * 100g (to maximum of 8)


 * Name: Scorpions
 * Effects: +1 Attack against siege units.


 * Cost: 300g/level (to maximum of 5)


 * Name: Deeper moat
 * Effects: +1 Attack against cavalry.
 * Cost: 300g/level (to maximum of 5)


 * Name: More oil
 * Effects: +1 Attack against infantry.


 * Cost: 400g/level (to maximum of 5)


 * Name: Peace treaty
 * Effects: 24 hour immunity to attacks.


 * Cost: 5 pearls

Additional upgrades
You can assign up to 15 units from your own troops to the city.

List of harbour cities